
Pi Approximation
App that approximates the Pi number based in the probability of a random dot being inside a circle or not. It also writes on the console the best approximation. The longer the program is ran, the better approximation we obtain.
I am a passionate Computer Scientist with a focus on AI and Data Science. Throughout my studies in Computer Science Engineering, I realized my deep interest in the field of Artificial Intelligence and Data Science. My love for data, programming, and problem solving has solidified my determination to pursue a career in this domain.
I am enthusiastic about exploring the vast possibilities of AI and data science, and I am passionate about ideating, conceptualizing, and developing consumer-centric and technology-enabled products from scratch. I am eager to explore diverse project opportunities in both startup environments and established companies, where I can apply my expertise in AI and Data Science to make a meaningful impact.
Mario Sanz
Madrid, Spain
+34 678747396
sanzguerreromario@gmail.com
Computer Science Engineering •2019-2023
Average grade of 8.2/10. Specialized in Machine Learning and Artificial Intelligence. Honours in Physics, Artificial Intelligence and Bachelor's thesis.
Databases with Python •May 2021
Course passed with a grade of 9.68 out of 10 focused on databases design and implementation with SQL for data gathering, analysis, visualization and processing effort.
Software Engineer (iOS)• March 2022 - Present
Focused on the design, development and maintenance of e-commerce iOS apps with millions of users worldwide. Business-focused communication and client support. Worked collaboratively in team environment to design approaches and evaluate technical feasibility. Technologies involved: Swift, Objective-C, iOS, Git, Agile.
Employee• November 2018 - March 2022
Carrying out a great teamwork and cooperation, our services are the accomplishment of events, mainly sports and leisure events.
App that approximates the Pi number based in the probability of a random dot being inside a circle or not. It also writes on the console the best approximation. The longer the program is ran, the better approximation we obtain.
Basic Todo list application built in JavaScript and Node.js to practice with these technologies. It contains a filter to search for specific tasks.
Animated Conway's Game of Life using Matplotlib and Pygame. This is a visual example of a Cellular Automata and how they interact with their environment.
Single player version of the Connect 4 game using Artificial Intelligence and the Minimax algorithm with a tree. There is also a two player version of this same game available at my GitHub profile.
Practice of Cellular Automata that draws different triangles in the screen according to different laws given by the number. Each number has a different drawing behaviour depending on the painted/non-painted cells on their surroundings.
Classic Snake Game implemented with Python and the libraries Pygame and Tkinter for the GUI.
Have me make stuff for you. If you like my work and have some cool projects to work on, just send me a direct message or contact me through social sites.